Iron Hearts: Kameyama Jima
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Description
http://ironhearts2.fallenash.com/viewtopic.php?f=103&t=418
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Author:  Kannon [ Wed Oct 11, 2017 1:10 am ]
Post subject:  Description

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The Hoof is, well, a hoof formed by slightly bent streets wrapping around the Mamluk garrison, a relatively dull if moderately fortified building with the gate onto the single street from which traders are banished. While vendors are spread all across Little Aqahba, here is the sook of all sooks. Maybe you can't find everything here, but you might be getting close, though you'd have to take chances with quality and authenticity. The section devoted to produce and fabrics has the best reputation, prepared foodstuffs are best sought in one of the roofed establishments dotting the outer rim of the Hoof rather than straight from the street, local baubles and souvenirs will soon teach you that not all that shines is gold. The most ludicrous offers you'll be getting in the section where miraculous potions and ointments for every real and imagined condition are sold, or on the stands with no less miraculous devices solving every world problem. Still, you're the lucky one who can see the one in a million chance, not like all those other losers, and strike the bargain of your life, right here, right now!

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Perhaps the greatest miracle is that the thieves and cutpurses are not so abundant here. The presence of the Mamluk protectors and law enforcers of the district under the command of Fuad al-Maut seems to be casting an imperceptible leash on the less institutionalised ways to rip your pocket clean. It is of course an open question, whether it is the proximity of Mamluks that moderates cutthroat aspects of the free market or it is the proximity of commerce that makes them see and report less. Still, even after sundown it remains a relatively safe place. It can be less true about the narrow streets sprouting in all directions from The Hoof, where mystery and danger often walk together...

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This is a place where always something happens. Roll Perception/Investigation (Notice or Search) to initiate an encounter, for good or ill.

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