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Kannon
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Post subject: The Matchmaker's Garden Party [LA0, Event] Posted: Thu Oct 12, 2017 1:56 am |
Joined: Sun Oct 02, 2016 2:58 am Posts: 3783
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PremiseWhile awaiting Jama's arrival to Dragon's Guard Miya Odorihime advances her own agenda by calling a garden party for the Imperial Explorers to the Orange Blossom Estates. Her ulterior motive is to have all the bachelors in one confined space to watch and assess...--- Mechanics- Mamma Miya arranges the party in a way that the bustle does not allow for introspection or too much concentration. One has to trust their skills in guiding them through the perilous waters of casual conversation. The amount of Raises one can call in this event is determined not by Void Ring but by the rank in Skill used for the roll.
- Social instinct will let you survive this meeting. Unless otherwise stated, all rolls in the event are based on Awareness, even for the Skills not usually associated with this Trait.
- Each roll is against TN 15. You roll up to thrice in the event, each time selecting a different option.
- Mamma Miya sees almost all topics of conversation as ones that can be made appropriate by taking the right angle. Each Skill used for the event is treated as Social Skill, but loses all other Skill Types for the purpose of triggering additional effects. Advantages that offer phantom ranks in those Skills still apply.
- Mamma Miya makes mental notes about how well you handle various topics and learns a lot from your interventions. Her opinion is graded in Talk Points. You get a Talk Point for each success, plus one for each Raise on a particular roll. Failure of any kind makes you lose 1 Talk Point and consititutes a Minor Breach of Etiquette.
- Mamma Miya assesses the ability to maintain the right course of conversation without disclosing one's shortcoming or regaling over the conversation partner. Responsiveness and an ability to meet your interlocutor halfway matters as much as displays of your awesomeness. Each increment of 10 away from the final TN of the roll deducts 1 Talk Point from the result, to the minimum of -1. If the result reaches -1 this way, it also constitutes a Minor Breach of Etiquette.
- Major and Blasphemous Breaches of Etiquette are sufficient grounds for a iaijutsu challenge.
- The haze of the party does not allow you to measure your responses, you must go with the flow. You cannot cherry-pick dice but have to format the roll as either keeping highest or keeping lowest.
- Unless otherwise stated, Benten's Blessing does not apply to a given roll.
- Magic is cheating, or at least Odorihime thinks so. Any active spell, kiho or tattoo constitutes a Major Breach of Etiquette and a penalty of -2 Talk Points on a roll it applies to.
- Mamma Miya is a guardian of the Celestial Order, and awards more credit to those higher in it. Some advantages add to your pool of Free Raises that can be spent on any of the rolls in the event. Those are: each rank of Social Position, each Ally of Influence 3 or 4, World of the Daimyo, Benten's Blessing, Darling of the Court.
- Bayushi Courtier Rank 1 Technique awards 1 Free Raise per roll.
- Mamma Miya appreciates some topics more than the others in how she sees a samurai's value. The amount of VIPs awarded for a successful roll depends on the category. Boring has x1 multiplier to VIPs received from Talk Points after the roll, Interesting x2 and Fascinating x3. At the end of the event add your Glory Rank in VIPs to the total.
- This thread is meant for rolls and calculations only. While there is no obligation to broach the topic used on-screen in the dedicated role-playing thread, players are encouraged to try to do so!
- Those who skip the event despite receiving an invitation commit Minor Breach of Etiquette, and their final VIP score for the event amounts to their Glory Rank.
--- RollsBoring (VIP x1)- #1. Blabber about something insubstantial as if it were important. Courtier (Gossip). Benten's Blessing applies.
- #2. Trade courtesies and little else. Etiquette (Courtesy or Conversation).
- #3. Make claims that amaze no-one. Sincerity (Any). Benten's Blessing applies.
- #4. Just eat, drink and keep nodding. Stamina or Willpower. You can't raise on these rolls.
- #5. Avoid social ambushes. Investigation (Notice).
- #6. Talk about the weather. Lore: Nature (Air).
- #7. Relive recent epic fights and duels. Kenjutsu (Katana) or Iaijutsu.
Interesting (VIP x2)- #8. Discuss portents for the near future. Divination or Lore: Astronomy.
- #9. Demonstrate that you can trade barbs with sass. Games: Sadane. Benten's Blessing applies.
- #10. Penetrate strategies and outcomes of this year's wars. Battle (Mass Battle), Lore: War or Games: Go.
- #11. Advertise being fashion-conscious. Lore: Fashion or Craft: Tailoring. Benten's Blessing applies.
- #12. Comment on the spacial arrangements of the Orange Blossom Estates. Engineering, Lore: Architecture or Artisan: Feng Shui. The risk of Minor Breach of Etiquette changes into Major.
- #13. Analyse the technicalities of recent technological advancements. Firearms, Medicine, Sailing or an appropriate Craft not used in another roll.
- #14. Abuse multilingual puns. Calligraphy or Lore: Linguistics (Any). The risk of Minor Breach of Etiquette changes into Major.
- #15. Calculate this year's harvest quotas. Lore: Mathematics, Lore: Agriculture, Commerce of Craft: Farming.
- #16. Use the presence of menagerie as an excuse to talk about cute creatures and pets. Animal Handling.
- #17. Play the sweet game of tease. Artisan: Poetry or Temptation (Seduction).
- #18. Whisper about the latest pillow book. Artisan: Playwright, Artisan: Writing or similar.
- #19. Enthuse about the last Great Games or the recent sumai bouts. Athletics or Jiujutsu.
Fascinating (VIP x3)- #20. What happened to the Crab legion in Kitsune Mori?! Lore: Fox Clan or Lore: Spirit Realms.
- #21. Why there are no messengers from the Faithful Bride? Lore: Phoenix Clan or Lore: Gaijin Cultures (Yobanjin).
- #22. Which Imperial Scion has the upper hand now? Lore: Heraldry or Lore: Imperial Families. The risk of Minor Breach of Etiquette changes into Blasphemous.
- #23. How exactly one can explode Kitsu Tombs?! Lore: Crane Clan or Craft: Explosives. The risk of Minor Breach of Etiquette changes into Major.
- #24. Will Tsukuro's debacle change anything in Shioden's persecution of opium cartels? Craft: Opium or Lore: Law or Lore: Underworld. The risk of Minor Breach of Etiquette changes into Major.
- #25. How is this that Genjiko and Sadahako died at the same time, paving the way for Zazu to ascend? Lore: Tortoise Clan... and a forbidden Lore (check with GM). The risk of Minor Breach of Etiquette changes into Major.
- #26. Why is Kuni Tokaji staying in the South for so long? Wasn't he insisting that the threat is within the Empire? Lore: Crab Clan or Lore: Shadowlands. The risk of Minor Breach of Etiquette changes into Major.
- #27. How to explain Ikuo's Shinseist shenanigans? Lore: Lion Clan, Lore: Theology (Shintao) or Lore: Values (Bushido). The risk of Minor Breach of Etiquette changes into Major.
- #28. Why did Aizu leave Tani Senshio and rush to meet Sawayanagi? Lore: Centipede Clan or Lore: Shugenja.
- #29. What is Jama really up to? Lore: Unicorn Clan or Cannons.
- #30. Did Dainoku actually kill Chorude? Knives, Lore: Anatomy or Lore: Boar Clan. The risk of Minor Breach of Etiquette changes into Major.
--- RewardsLots of VIPs! However, this is only a part of the story. Once all the VIPs from the event per player are summarised, they are broken into Otoko List and Onna List, from the highest result to the lowest. What would the Imperial Matchmaker do with those lists, hmmm? Married people don't go on the lists but keep all their VIPs. If a married person would be in top three on any of the above lists, he or she can take Miya Odorihime as a 4/1 Ally alongside an Obligation to chaperone the Imperial Explorers during the journey... --- How to Role-Play the EventYou can start or join up to three threads in the timeslot the garden party is happening in, all in the Northern Outskirts subforum. To facilitate RP, try to avoid clear references to sequencing of the topics being broached, so that people who roll something as third in order can still join threads when the topic was broached as first, and vice versa. This is technically all happening in the same timeslot, in this or that quiet or not-so-quiet corner of the Orange Blossom Estates. It's best that when you start the thread you encode the # number of the conversation topic in its title so people who want to talk the same or similar topic know what they're joining. In addition, it's good to OOCly agree on meeting with another player there if you want to have a thread on a topic with someone in particular. All threads are Open, so more than two characters can join all of them. For instance, joining with option #6 requires no justification. The above unpacking from what is usually one intimidatingly massive single-slot thread where you can easily miss out on response in the flood of those that don't address you is to make roleplaying the party more comfortable. The one central thread is still available and any number of your conversations can be posted in it if this is what you wish, but as long as you stick to concurrent threads you don't have to. The exception happens if anyone commits Major or Blasphemous Breach of Etiquette. This can have central consequences so should be cross-posted to the central thread, so that NPC or PC reaction or iaijutsu challenge over this can happen. Unless things get disproportionately grave those will be adjudicated as 'first blood' duels to be resolved on the next day. For the dramatic purpose if such duels happen the intra-Explorer champions will be preferred, waiving same-Clan clause. In IC terms think of it as a 'le gasp' moment of all around, an intermission of the party buzz with awkward silence when the spotlight hits the social offender. If you choose not to roleplay the discussions it's fine, they can still happen off-screen. You still need to post in the central thread if you commit Major or Blasphemous Breach of Etiquette. [The Central Thread for the Event]
_________________ Head GM ✿ Floating Lotus ✿ Gunslinger ✿ Merciful ✿ Experienced 2
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Seppun Kaiya
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Post subject: Re: The Matchmaker's Garden Party [LA0, Event] Posted: Thu Oct 12, 2017 11:51 am |
Joined: Tue Sep 19, 2017 2:32 am Posts: 447
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#29 Lore: Unicorn Roll: 15 vs 20, Failed. Luck Re-roll: 24 vs 20, Passed. Total: 3 Raises, One Success. 4 Talk Points, 12 VIP. #5 Investiagtion Roll: 27 vs 20, Passed. Total: 2 Raises, One Success. 3 Talk Points, 3 VIP. #2 Etiquette Roll: 28 vs 20, Passed. Total: 1 Raise, One Success. 2 Talk Points, 2 VIP. +7 VIP from Glory. Overall Total: 9 Talk Points, 24 VIP.
Last edited by Seppun Kaiya on Thu Oct 12, 2017 9:10 pm, edited 2 times in total.
_________________ Imperial - Kakita - Bushi - Duelist - Hero of the People - Mute - Sacrosanct - Imperial Explorer Status: 3.0 | Glory: 7.0 | Honor: Exceptional Carries: Daisho, Flute, Jade Necklace Language: Sign, Mekhem
Attendant - Isabella [Merenease, Mekhem]
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Miya Suihime
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Post subject: Re: The Matchmaker's Garden Party [LA0, Event] Posted: Thu Oct 12, 2017 1:34 pm |
Joined: Mon Sep 18, 2017 6:30 pm Posts: 903
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_________________ Imperial * Captain of the Ashitae Maru * Courtier *Imperial Explorer * Herald * Jama's Retainer * Bookworm * Jinn-Touched * Prolific Pundit on Gaijin Affairs * Gaijin-curious * Princess of the Imperial Navy * Profile Status: 4.0 | Glory 7.8 | Honour/Faith Exceptional | Reputation 1.3
Languages: Rokugani, Mekhem, Yobanjin, Merenaese, ???
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Shosuro Anzai
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Post subject: Re: The Matchmaker's Garden Party [LA0, Event] Posted: Thu Oct 12, 2017 2:16 pm |
Joined: Mon Sep 18, 2017 6:34 pm Posts: 724
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Garden Party Roll 1 (#1 Gossip. Awareness 4, Courtier 6, Gossip Emphasis, Benten's Blessing, 1 Free Raise (Bayushi Courtier 1), Adding 6 raises for skill ranks, total 7! raises, TN 45: 10d10ro1o10k6 52 (I meant to add that I spent the Void Point to raise my 10(11)k4 to 10k6) 7 raises total - 8 talk points, 8 VIP Mamma Miya Garden Party Roll 2! (#17 Playing the sweet game of tease. Awareness 4, Temptation 3, Dangerous Beauty, 1FR Bayushi Courtier, adding 3 raises to TN 30, spending Void Point): 9d10o9k4 454 raises total, 15 over - 4 talk points, 8 VIP (low skill, lose .1 honor) Mamma Miya Garden Party Roll 3! (#3 Make Claims that Amaze No One! (Awareness 4, Sincerity 4, Deceit Emphasis, 1 Free Raise Bayushi Courtier 1, calling 4 raises, spending void point, TN 35): 9d10ro1o10k5 40 (Forgot to note Benten's Blessing) 5 raises total - 6 talk points, 6 VIP (low skill, lose .1 honor) +3 glory Total Earned: 18 Talk points, 25 VIP
_________________ Honor: Honorless Dog, Status: 2, Glory: 5.8 - Reputation: 5.2 - Benten's Blessing - Dangerous Beauty - Lechery - Evil Eye - Unlucky 1 - Language (Merenae, Mekhem) - Darling of the Court (West Port) - Courtier - Scorpion - "The Rose Whisperer" Carries on person: Wakizashi, Tanto, Gaijin clothing
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Muhaki Ran
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Post subject: Re: The Matchmaker's Garden Party [LA0, Event] Posted: Thu Oct 12, 2017 3:58 pm |
Joined: Wed Sep 20, 2017 11:57 pm Posts: 550
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Day 0 EVENT: Penetrate strategies and outcomes of this year's wars. [D 0] Games:Go/Awa Void 1k1, 2 CR TN 25: 6d10o10k4 41= Interesting x2 = 3-1 = 2 Talk points, 4 VIP Comment on the spacial arrangements of the Orange Blossom Estates. [D 0] Lore:Architecture (Sage)/Awa FR (from Ally), FR (School) Void 1k1 TN 15: 5d10o10k4 16= Interesting x2 = 3 Talk points, 6 VIP How to explain Ikuo's Shinseist shenanigans? [D 0] Lore: Theology/Awa FR (School), 1 CR Void 1k1 TN 20: 6d10o10k4 35= Fascinating x3 = 2-1 = 1 Talk points, 3 VIP = 6 Talk Points = 13 + 2 Glory = 15 VIP
_________________ Tortoise clan • Someisa Daimyo | Soul of Artistry (Craft) | Sage | One with Nature | Paragon (Sincerity) | Blessed by Sadahako | Bad Fortune (Disfigurement: Abundant Freckles) Status: 6.0 • Honour: Exceptional • Glory: 3.8 • Infamy 0.2 • Reputation 1.8 • Notoriety 0.5 | College of the Dawning Light | First Mate, the Stingray Languages: Rokugani, Mereanese | Ichigo the space turtle
Outfit: Extravagant Clothing, Wakizashi, Pistol, Calligraphy Set, Traveling Pack
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Miya Edogawa
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Post subject: Re: The Matchmaker's Garden Party [LA0, Event] Posted: Thu Oct 12, 2017 5:08 pm |
Joined: Mon Sep 18, 2017 6:24 pm Posts: 1235
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LA0, The Matchmaker's Garden Party, #1, Courtier/Awareness, 1CR, TN 20: 39 1 Talk Points, 1 VIP LA0, The Matchmaker's Garden Party, #13, Craft Shipbuilding/Awareness, 3CR, TN 30, VP +1k1: 354 Talk Points, 8 VIP LA0, The Matchmaker's Garden Party, #22, Lore: Heraldry/Awareness, 2CR, 4FR, TN 25, VP +1k1: 14 (Corrected Roll) -2 Talk Points, 0 VIP, Blasphemous Total: 3 Talk Points, 9 VIP
_________________ Imperial ◇ Explorer ◇ Captain of Yamato Maru ◇ Naval College ◇ Foreign Resources Administrator ◇ Chief Shipwright ◇ Remarkable Mariner ◇ Craftsman ◇ Navigator ◇ Odd Looks ◇ Cursed ◇ Deranged ◇ Soul of Teodoro Cornejo Status: 4 | Glory: 5 | Infamy: 2 | Honor: Exceptional | Reputation: 1 | Notoriety: 1
Carries: Wakizashi, Rapier, Tools Speaks: Rokugani, Merenaese, Thranish, Sign Accompanied By: Nari
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Yogo Akarei
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Post subject: Re: The Matchmaker's Garden Party [LA0, Event] Posted: Thu Oct 12, 2017 5:28 pm |
Joined: Thu Sep 21, 2017 12:06 am Posts: 528
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D0 LA Roll 1 Willpower TN 15: 3d10o10k3 8-1 Talk Point, -1 VIP, Minor Breach in Etiquette D0 LA Roll 2 Divination TN 20, 1 CR, 1 FR for Effect, VP Spent: 6d10o10k3 17D0 LA Roll 2 Divination (Astrology) Emphasis Reroll: 2d10o10k2 14Revised Math: Keep the 8 + 7 + 6 = 21 3 Talk Points, 6 VIP D0 LA Roll 2 Katana TN 20, 1 CR, VP Spent: 6d10o10k3 232 Talk Points, 2 VIP Total: 4 Talk Points, 10 VIP (7 from Event + 3 from Glory)
Last edited by Yogo Akarei on Thu Oct 12, 2017 8:12 pm, edited 1 time in total.
_________________ Scorpion | Vassal (Tansaku) | Jade Yoriki | Diviner (Astrology) | Blessed by Fire | The "Flame of Piety" | First Officer of the Yamato Maru Status: 3.0 | Glory: 3.0 | Honor: Honorless Dog Languages: Rokugani General Theme | Stargazing Theme | Battle Theme
Typically Carries: Robes, Mask, Fan, Wakizashi, Knife, Scroll Satchel, Divination Kit, Paper Wards
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Kakita Otsuka
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Post subject: Re: The Matchmaker's Garden Party [LA0, Event] Posted: Thu Oct 12, 2017 5:42 pm |
Joined: Mon Sep 18, 2017 8:27 pm Posts: 264
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Otsuka arrived at the Imperial's party she was well trained in her place in such events. Trawling about like a shark anxiously awaiting the smell of blood. #17. Play the sweet game of tease. Artisan: Poetry. 34 3 talk points (VIPx2) #1. Blabber about something insubstantial as if it were important. Courtier (Gossip). Benten's Blessing applies. 57 3-2=1 talk point (VIPx1) #5. Avoid social ambushes. Investigation (Notice). 37 3-1=2 talk points (VIPx1) 5 talk points, 9 VIPs
_________________ Crane Clan Bushi • Duelist • Blessed by Benten • House of Shining Light Status 1.0 | Glory 2.7 | Honour: Exceptional Description Carries: Daisho, sake cup, chopsticks
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Muhaki Berena
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Post subject: Re: The Matchmaker's Garden Party [LA0, Event] Posted: Thu Oct 12, 2017 6:44 pm |
Joined: Mon Sep 18, 2017 6:22 pm Posts: 1687
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At the urging of Zazu, Bellena arrived at the party and tried her best to go along with the flow of conversation... with mixed results. Roll 1: Astronomy- Fail: -1 Talk Point.Roll 2: Firearms- Pass: 2 talk points, 4 VIPRoll 3: Lore: Tortoise- Pass, 0 Talk Points because Overeager, 3 VIPTotals: 1 Talk Point 7+2= 9 VIP
Last edited by Muhaki Berena on Thu Oct 12, 2017 7:05 pm, edited 1 time in total.
_________________ Tortoise Clan • Scholar-Sage • Linguist • Astronomer • 'Unparalleled Intellect' • Foreign Heritage • Gaijin Name • Advisor Faith: What is Expected - Reputation: 2.4 - Status: 3.0 Carries/Owns: Rapier, Pistol, Telescope Speaks: Merenaese, Mekhem, Yodotai, Rokugani, Thranish, Ujik-hai
Description • Theme
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Seppun Hikari
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Post subject: Re: The Matchmaker's Garden Party [LA0, Event] Posted: Thu Oct 12, 2017 7:02 pm |
Joined: Tue Sep 19, 2017 9:05 pm Posts: 513
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#20, Lore: Spirit Realms (Sage)/awareness, VOID+1k1, 1 called raise, 1 free raise TN20: 5d10o10k4 302 Talk points, 6 VIP #19 Jiujutsu/Awareness, VOID, 2 called raises, 1 free raise, TN25: 6d10o10k4 601 Talk point, 2 VIP #28, Lore: Shugenja, Sage, 1 called raise, 1 free raise, TN20: 4d10o10k3 223 Talk points, 9 VIP Total: 6 Talk Points, 19 VIP (17+2)
_________________ Imperial • Kuge • Shugenja • (Junior) Jade Magistrate • Happy-go-Lucky • Glutton • Sage • Wealthy • Cursed • The Amazing Monkey Princess: Saruhime Status: 4.0 | Glory: 2.9 | Reputation: 1 | Notoriety: 2.0 (crazy fire witch) | Honour: Exceptional Carries: Scroll Satchel, Wakizashi, Jade, Snacks, 2 small statuettes
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Matsu Yasuhiro
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Post subject: Re: The Matchmaker's Garden Party [LA0, Event] Posted: Thu Oct 12, 2017 8:01 pm |
Joined: Mon Sep 18, 2017 9:12 pm Posts: 1325
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Garden parties.... They weren't exactly something Yasuhiro was fond of, and while he did come he didn't linger long departing shortly after he arrived. --------- Roll +1 Garden party Roll 10 Battle (Mass Battle) void for 1k1, No raises tn 20: 6d10ro1o10k3 21 1 Talk point 2 VIP #2 Garden party Roll 19 Athletics void for 1k1, No raises tn 20: 5d10o10k3 251 Talk point 2 VIP Total = 2 Talk points 6 VIP
_________________ Lion Clan | Bushi | Archer | Shireikan | Naval College | Blessed | Explorer | Disturbing | Proven Marksman | Jinn Touched
Honor: Exceptional | Status: 6.0 | Glory: 4.4| Infamy: 1.0 | Reputation: 1.7 | Notoriety: 1.1
Carries: Daisho, Kimono, Finger of Jade When allowed: Yumi, Light Armor Merenaese
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Kitsu Keiji
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Post subject: Re: The Matchmaker's Garden Party [LA0, Event] Posted: Thu Oct 12, 2017 8:49 pm |
Joined: Wed Sep 20, 2017 7:46 pm Posts: 459
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Kitsu Keiji mingled among the partygoers, drifting from one conversation to the next. His fanboyish descriptions of the Lion stomping the Crane in battle were seen as a little excessive by some of the guests, but his love of sailing and interesting theories of what became of the Crab legion in the Kitsune Mori more than made up for his earlier missteps. -- Roll #10 with 2 called raises, Battle 20 missed TN25, -1 Talk Point, minor breach of etiquette Roll #13 with 2 called raises, Sailing 33 hits TN25, +3 Talk Points and +6 VIPs for interesting topic Roll #20 with 1 called raise and 2 free raises, Lore: Spirit Realms 27 hits TN20, +4 Talk Points and +12 VIPs for fascinating topic +5 VIPs for Glory.
Total: 6 Talk Points, 23 VIPs, minor breach of etiquette
_________________ Lion Clan Samurai • Imperial Explorer • Captain of Kunshu Maru • Famous • Voice • Leadership Status 4.0 (Ship Captain) • Glory 7.2 (amazing naval officer) • Reputation 4.3 (naval commander, battle of Skull Island) • Honor: Exceptional Sturdy clothing, daisho, traveling pack, drafting tools
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Kitsu Yuki
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Post subject: Re: The Matchmaker's Garden Party [LA0, Event] Posted: Thu Oct 12, 2017 9:03 pm |
Joined: Mon Sep 18, 2017 7:38 pm Posts: 163
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Roll One#1 Courtier(Gossip)/Awareness, BB, VP, emphasis, 1 FR, 4 CR, TN 35 = 36. 6 Talk Points, 6 VIP Roll Two#17 Temptation/Awareness, DB, VP, 2 FR, 2 CR, TN 25 = 345 Talk Points, 10 VIP. Roll Three#27 Lore:Values/Awareness, VP, 4 FR, 2 CR, TN 25 = 437 Talk Points -1 for overroll = 6 Talk Points, 18 VIP Totals6+5+6 = 17 Talk Points 6+10+18+3 = 37 VIP /edit - removed Honour Loss . . . as it didn't happen >_> <_<
Last edited by Kitsu Yuki on Thu Oct 12, 2017 9:58 pm, edited 1 time in total.
_________________ Lion Clan * Courtier * Snow Kitten * Pretty Boi * Uncaring * Opinionated * 'Lynx of the Night' * Chaperone * Nakodo
Honour: Untrustworthy * Glory: 3.1 * Status: 4.5
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Seppun Hinami
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Post subject: Re: The Matchmaker's Garden Party [LA0, Event] Posted: Thu Oct 12, 2017 9:05 pm |
Joined: Mon Sep 18, 2017 6:37 pm Posts: 649
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[OOC-Rolls]
1) Lore: Law/Awareness 6k5 - 38|Pass [TN20; 1 VP; 1 CR; 4 FR]
- +5 Talk points = 1 (base) + 1 (CR) + 4 (FR) - 1 (Increment of 10)
- +15 VIPs
2) Calligraphy/Awareness 6k5 - 52|Pass [TN20; 1 VP; 1 CR]
- -1 Talk Point = 1 (Base) + 1 (CR) - 3 (Increment of 10)
- -0.2 Honor (Major Breach of Etiquette)
- Iaijutsu duel?
3) Artisan:Poetry/Awareness 5k4 - 20|Pass [TN20; 1CR]
- 2 Talk Points = 1 (base) + 1 (CR)
- +4 VIPs
TOTAL 6 Talk Points 21 VIPs [19 + 3 (Glory)]
Last edited by Seppun Hinami on Fri Oct 13, 2017 7:42 am, edited 1 time in total.
_________________ *Imperial *Kuge *Courtier *Wealthy *Blessed *Beautiful Voice *Cursed *Superintendent for Kameyama Jima *The Spider Queen Honor: What is Expected|Glory: 3.9|Reputation: 2.7|Notoriety: 1.8|Infamy: 0.0|Status: 5.0
Languages: Rokugani Carries: Traditional Clothing, Extravagant Furisode (Usually), Extravagant Jūnihitoe (Very Formal), Wakizashi, Tanto, Calligraphy Set, Personal Chop, Exquisite Jade Pendant Mon: Seppun, Otomo D13 Theme
Since D6 LA accompanied by Megumi, a Rokugani ronin translator.
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Agasha Utsusemi
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Post subject: Re: The Matchmaker's Garden Party [LA0, Event] Posted: Thu Oct 12, 2017 9:27 pm |
Joined: Wed Sep 20, 2017 11:18 pm Posts: 2397
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Unlike the many youngsters here, Utsusemi was an experienced woman. Married, which probably was to some dismay for the Mamma Miya, but a breath of fresh air in many ways. Not only because she seemed to have an amazing way with words as she spoke, in addition to clever wit that gave quite many entertaining barbs about certain artistic choices these days. And when she had a quiet moment, the two women chatted about some of the more shocking news of the Empire. Both agreed that it was absolutely horrible what happened to the Kitsu Tombs, and Utsusemi managed to drop some juicy bits to the Miya matron about how such a thing could have been done... --- D0 EVENT. #17. Play the sweet game of tease. Artisan: Poetry. 1 Free Raise from Social Position. +1k1 Void. 5 raises. TN 40: 10d10o10k6 54 Overshoot by 1 increment (-1). Total: 7 - 1 x 2 = 12 VIP
D0 EVENT. #9. Demonstrate that you can trade barbs with sass. Games: Sadane. 1 Free Raise from KA1. 1 Free Raise from Social Position. +1k1 Void. 3 raises. TN 30: 6d10o10k5 48 Overshoot by 1 increment (-1). Total: 6 - 1 x 2 = 10 VIP
D0 EVENT. #23. How exactly one can explode Kitsu Tombs?! Craft: Explosives. 1 Free Raise from Social Position. +1k1 Void. 2 raises. TN 25: 7d10o10k5 40 Overshoot by 1 increment (-1). Total: 4 - 1 x 3 = 9 VIP14 Talk Points 12 + 10 + 9 + 3 (Glory) = 34 VIP!
_________________ Dragon Clan • Waifu • Poet • Sensational Artisan • Chadō Master • Courtier • Imperial Chaperone • Second Officer of the Kunshu Maru • Healer Theme #5 • Profile Honour: Exceptional • Status: 5.0 • Glory: 5.1 (Lady of the Golden Moon's Words) Faith: Exceptional • Status: 4.0 • Reputation: 2.7 (Lady Uxue) Languages: Rokugani, Merenaese Has: Wakizashi, flute, notebook (new), small knife, satchel (contains medicine kit and paint supplies).
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Doji Koharu
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Post subject: Re: The Matchmaker's Garden Party [LA0, Event] Posted: Thu Oct 12, 2017 10:36 pm |
Joined: Mon Sep 18, 2017 7:16 pm Posts: 234
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Not wanting to refuse the invite, though not really keen on going, Koharu resigned herself to participating. It would be nice to socialise she told herself. However, by the end of it the most fun she'd experienced had actually involved politely trading barbs with an Ikoma, as well as listening in and gently participating in a quiet girls conversation. The topic? Pillow books that are popular in the Capital. As for socialising in general, well... when the Matchmaker had walked nearby she had tried to slip in to a safe bit of insubstantial chatter. It had failed. Those nearby weren't really interested and she'd been left isolated for a few moments. Oh well, at least it had been in passing. After that she'd found the pillow book ladies. That had been something. Nonetheless, as soon as she could politely excuse herself she did! ----- OOC critique: Hated this event. Needlessly complicated. Too many exceptions to normal rules. Difficult to track; I had to put together a spreadsheet. This event felt like work.Courtier: Fail and Fail = -1 TP, minor breach of etiquette Games: Sadane: 7, success - 4 for going over = 3 TP, 6 VIPs Artisan: Creative writing: success = 3TP, 6 VIPs 5 Talk Points, 19 VIPs
_________________ Crane Clan Courtier • House of Shining Light • Ally of the Great Lady Doji Ayano • Another Doji (bland) • Benten's Blessing • Voice Status 2.0 • Glory 7.9 • Honour: What is Expected • Description Carries: Wakizashi, fan, umbrella (when raining), painting supplies
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Gusai Susumu
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Post subject: Re: The Matchmaker's Garden Party [LA0, Event] Posted: Thu Oct 12, 2017 11:32 pm |
Joined: Mon Sep 18, 2017 7:36 pm Posts: 1243
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This was going to be tricky. While the first subject thrusted upon him was on a fairly boring matter as far as he was concerned, he managed not to squash his interlocutor's pueril assesments but correct them in an acceptable manner. Sailing, however, now that was his subject! The energy in his voice was clear and he spoke with great eloquence about the capacity of the Great Ships of the imperial navy. He realised a little later that he might have monopolised too much of the conversation The last subject was tricky...but managed to highlight the finesse of the Dragon troops in using the Lion's overreach in the Phoenix's lands against them Calculate this year's harvest quotas: Commerce. 1 cr TN 20: 23 2 talk points Analyse the technicalities of recent technological advancements: Sailing, void, 3 FR, 2 CR. tn 25 luck re-roll 37 6-1=5 talk points Penetrate strategies and outcomes of this year's wars. Battle (Mass Battle), void, 2 FR, 1 CR TN 20: 5d10o10k3 26 4 talk points Total: 2+5+4= 11 TP 4+10+8+(7) VIP =29 VIP
Last edited by Gusai Susumu on Fri Oct 13, 2017 8:12 pm, edited 1 time in total.
_________________ ''Destiny unfolds'' Mantis Clan-Captain-Merchant-Shrewd Businessman-Naval-Leader of Men-Explorer- Ivindi Merenaese Mekhem Miya Suihime wrote: ''...he was a paragon of courtesy...'' Status 4 (5 for mantis and peasants)/Glory 8.4/Reputation 4.3/ Honor: What is expected (GASP!) Equipment (visible): -always: Double Kama, wakizashi, jade finger -when appropriate: light armor
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Doji Haruka
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Post subject: Re: The Matchmaker's Garden Party [LA0, Event] Posted: Fri Oct 13, 2017 8:08 am |
Joined: Mon Sep 18, 2017 8:48 pm Posts: 193
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Roll 1: The Tsuruko Debacle!! - 4 Called Raises. Overshot by 2 (-2). 5-2=3 Talk Points. x3 for Fascinating! for 9 VIPs. Roll 2: Un-amazing Claims! - 3 Called Raises. 4 Talk Points. 4 VIPs. Roll 3: Polite Crane! - 3 Called Raises. 4 Talk Points. 4 VIPs. 11 Talk Points. 19 VIPs.
_________________ Crane * Emerald Magistrate * Graceful Jurist * Accomplished Saibankan * Master Tiger Status: 4.0 * Glory: 3.0 * Honor: Expected Inventory: Wakizashi, Jitte, Fan "Testimony in place of evidence has been one of the finest examples of our long-term social engineering."
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Muhaki Zabieru
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Post subject: Re: The Matchmaker's Garden Party [LA0, Event] Posted: Fri Oct 13, 2017 12:01 pm |
Joined: Mon Sep 25, 2017 2:11 pm Posts: 421
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Roll #1: Topic 13 - 45Roll #2: Topic 19 - 52Roll #3: Topic 24 - 31Talk Points: 14 - 4 = 10 points 28 VIP
_________________ Tortoise Clan • Privateer (Allegedly) • Foreign Heritage • Gaijin Name • Fabulously Wealthy • Captain of Amateratsu's Grace Honor: 1.0 - Glory: 3.0 - Status: 4.5 (5.5 in East Port) Speaks: Merenaese, Mekhem, Ivindi, Yobanjin
Equipment: Rapier, navigation tools, light armor when applicable
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Suzume Rokuro
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Post subject: Re: The Matchmaker's Garden Party [LA0, Event] Posted: Fri Oct 13, 2017 5:20 pm |
Joined: Fri Sep 22, 2017 9:19 pm Posts: 398
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Though he was pre-occupied with his preparations, Rokuro made time to stop by. He'd been told it was important, so socialization was performed. Sometimes duty was easy, and sometimes, it was complicated and fraught with small talk. The residents of the party were about to find out what happened when they opened themselves up to the small talk of a knowledgable sparrow. Soon, the hapless souls caught by his lectures found themselves abandoned as the conversation slowly shifted away, leaving a small circle of hapless courtiers to learn the finer details of irrigation, bookkeeping, legal precedents, opium's impact on local communities, and taoist interpretations of modern religious trends. It was... something. Perhaps too much, really. ---- First Topic: #15, Commerce/awareness, TN 15, 1 called raise: TN 20: 47 https://orokos.com/roll/558073 (I see Orokos trolling has not abated): End result, 0 talk points. Second Topic: #24, Lore(law)/Awareness, TN 15: 29 https://orokos.com/roll/558078 (Orokos continues to win) 0 talk points Third Topic: #27 Lore theology/Awareness, Tn15-5(fr spent) 3 free raises: 8 https://orokos.com/roll/558080 (Orokos is winning it all) I have no idea. Possibly in the negatives for failing with free raises?
_________________ Sparrow Clan :: Kuge :: Disinherited :: Bushi :: Armchair-Daimyo :: Magistrate :: 'Agent of Justice' :: Captain of the Space Battleship Yamato Status: 4.0 Glory: 2.6 Honor: Exceptional Carries: Daisho, Fan, faded Haori, sake cup
Description :: Theme :: Strife
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