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 Post subject: Squadron Management
PostPosted: Tue Oct 24, 2017 3:15 pm 
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Joined: Sun Oct 02, 2016 2:58 am
Posts: 3770
To the Captains or First Mates.

Please declare your Actions for the first Time Unit, ending at Rooster 28th.

As of Dog 1st, Long-distance Travel has removed 1 Point of Capacity from each vessel of the fleet due to attrition. This can be attributed either to physical damage or the weariness of the crews, and remedied accordingly.

Ahead of time, please declare your Actions for the second Time Unit, ending at Dog 12th.



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 Post subject: Re: Squadron Management
PostPosted: Tue Oct 24, 2017 3:28 pm 
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Joined: Wed Sep 20, 2017 7:46 pm
Posts: 459
Kunshu Maru

As a Capacity 4 ship, we get 4 Actions plus a free Repair action from Shipwrights.

First time unit, ending Rooster 28th

1. Long-Distance Travel
2. Drills (Boatswain)
(No repairs were needed)

Second time unit, ending Dog 12th
(Cook prevents first loss of capacity)

1. Long-Distance Travel
2. Drills (Boatswain)
3. Repairs (if needed)
4. Repairs (Shipwrights) (if needed)
5. Drills (Boatswain)



_________________
Lion Clan Samurai • Imperial Explorer • Captain of Kunshu Maru • Famous • Voice • Leadership
Status 4.0 (Ship Captain) • Glory 7.2 (amazing naval officer) • Reputation 4.3 (naval commander, battle of Skull Island) • Honor: Exceptional
Sturdy clothing, daisho, traveling pack, drafting tools
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 Post subject: Re: Squadron Management
PostPosted: Wed Oct 25, 2017 1:04 am 
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Joined: Mon Sep 18, 2017 7:36 pm
Posts: 1243
First time unit, ending Rooster 28th

1. Long-Distance Travel
2. Repair
+ 2 free repair actions
First decrease annuled (cook)

Second time unit, ending Dog 12th
1. Long-Distance Travel
2. Drills (Boatswain+Seasonned Seaman)
3. Repairs
+2 free repairs



_________________
''Destiny unfolds''
Mantis Clan-Captain-Merchant-Shrewd Businessman-Naval-Leader of Men-Explorer- Ivindi Merenaese Mekhem
Miya Suihime wrote:
''...he was a paragon of courtesy...''

Status 4 (5 for mantis and peasants)/Glory 8.4/Reputation 4.3/ Honor: What is expected (GASP!)
Equipment (visible):
-always: Double Kama, wakizashi, jade finger
-when appropriate: light armor
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 Post subject: Re: Squadron Management
PostPosted: Wed Oct 25, 2017 2:15 am 
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Joined: Fri Sep 22, 2017 9:19 pm
Posts: 398
Unit 1:
Cook,

Travel, Drill, Repair, free repair, repair

Unit 2:
Travel, free repair, repair, drill, repair



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Sparrow Clan :: Kuge :: Disinherited :: Bushi :: Armchair-Daimyo :: Magistrate :: 'Agent of Justice' :: Captain of the Space Battleship Yamato
Status: 4.0 Glory: 2.6 Honor: Exceptional
Carries: Daisho, Fan, faded Haori, sake cup

Description :: Theme :: Strife
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 Post subject: Re: Squadron Management
PostPosted: Wed Oct 25, 2017 8:14 am 
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Capacity: 4

Time unit 1:
Actions remaining: 2

Actions taken:
Repairs (free from ship wrights)
Long-distance Travel
Drill

Time unit 2:
(cooks to prevent first loss of capacity)
Actions remaining: 2

Actions taken:
Drill
Repairs (free From ship wrights)
Long-distance Travel



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Status: 4.0 | Glory 7.8 | Honour/Faith Exceptional | Reputation 1.3


Languages: Rokugani, Mekhem, Yobanjin, Merenaese, ???
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 Post subject: Re: Squadron Management
PostPosted: Wed Oct 25, 2017 4:13 pm 
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Posts: 1235
Amaterasu's Grace
Capacity 4

First time unit, ending Rooster 28th

Drills (Boatswain)
Long-Distance Travel
Drills (Boatswain)
Repairs (Shipwrights)
Drills (Boatswain)
Repairs (Shipwrights)

Second time unit, ending Dog 12th
(Cook prevents first loss of capacity, additional capacity awarded from Event)

Drills (Boatswain)
Long-Distance Travel
Drills (Boatswain)
Repairs (Shipwrights)
Drills (Boatswain)
Repairs (Shipwrights)
Repairs

(Unless the captain orders otherwise)



_________________
Imperial Explorer Captain of Yamato Maru Naval College Foreign Resources Administrator Chief Shipwright Remarkable Mariner Craftsman Navigator Odd Looks Cursed Deranged Soul of Teodoro Cornejo
Status: 4 | Glory: 5 | Infamy: 2 | Honor: Exceptional | Reputation: 1 | Notoriety: 1

Carries: Wakizashi, Rapier, Tools
Speaks: Rokugani, Merenaese, Thranish, Sign
Accompanied By: Nari
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 Post subject: Re: Squadron Management
PostPosted: Sun Oct 29, 2017 12:53 pm 
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Joined: Sun Oct 02, 2016 2:58 am
Posts: 3770
Opening the floor for squadron management for Session #3.

Be mindful that your actions don't occur in vacuum, but may be part of a bigger decision-making process where and how and what for to deploy your ship. The use of ships has impact on events, on role-playing and on Tension! mechanics. Even if done off-screen, use of squadron action requires dedicating a time-slot for it during which captain and/or first mate are on board.

All damaged ships may forsake moving around for Day 4 and stay in the waters south of the island to capitalise on repairs declared during the last session. It would make them all run full capacity for Day 5.



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 Post subject: Re: Squadron Management
PostPosted: Sun Oct 29, 2017 11:10 pm 
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Session 3 management

Walrus Capacity: 3/3

Day 4 EM: Drill! viewtopic.php?f=74&t=760

Day 4 LE: Trade viewtopic.php?f=96&t=820 (6 kokus)

Day 5 LA: Trade viewtopic.php?f=96&t=884 (6 kokus)


Last edited by Gusai Susumu on Sun Nov 05, 2017 10:25 pm, edited 4 times in total.


_________________
''Destiny unfolds''
Mantis Clan-Captain-Merchant-Shrewd Businessman-Naval-Leader of Men-Explorer- Ivindi Merenaese Mekhem
Miya Suihime wrote:
''...he was a paragon of courtesy...''

Status 4 (5 for mantis and peasants)/Glory 8.4/Reputation 4.3/ Honor: What is expected (GASP!)
Equipment (visible):
-always: Double Kama, wakizashi, jade finger
-when appropriate: light armor
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 Post subject: Re: Squadron Management
PostPosted: Mon Oct 30, 2017 7:42 pm 
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Joined: Mon Sep 18, 2017 6:24 pm
Posts: 1235
Amaterasu's Grace
Session 3
Capacity 3/4

D4, LM, Repairs (Shipwrights)



_________________
Imperial Explorer Captain of Yamato Maru Naval College Foreign Resources Administrator Chief Shipwright Remarkable Mariner Craftsman Navigator Odd Looks Cursed Deranged Soul of Teodoro Cornejo
Status: 4 | Glory: 5 | Infamy: 2 | Honor: Exceptional | Reputation: 1 | Notoriety: 1

Carries: Wakizashi, Rapier, Tools
Speaks: Rokugani, Merenaese, Thranish, Sign
Accompanied By: Nari
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 Post subject: Re: Squadron Management
PostPosted: Tue Oct 31, 2017 5:51 am 
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Joined: Wed Sep 20, 2017 7:46 pm
Posts: 459
Kunshu Maru

Session #3 (days 4-6)

5 Actions (due to Capacity 4 and 1 free repair from Shipwright)

1. Repairs (free Shipwright action; x3 effect due to Drills during Session #2 + Seasoned Crew)
2. Trade (x3 effect due to Drills during Session #2 + Seasoned Crew + Boatswain)
3. Drills
4. Exploration (x3 effect due to Drills + Seasoned Crew)
5. Exploration (x3 effect due to Drills + Seasoned Crew + Boatswain)



_________________
Lion Clan Samurai • Imperial Explorer • Captain of Kunshu Maru • Famous • Voice • Leadership
Status 4.0 (Ship Captain) • Glory 7.2 (amazing naval officer) • Reputation 4.3 (naval commander, battle of Skull Island) • Honor: Exceptional
Sturdy clothing, daisho, traveling pack, drafting tools
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 Post subject: Re: Squadron Management
PostPosted: Tue Oct 31, 2017 1:15 pm 
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Posts: 895
Ashitae Maru

Session 3
Captivity 3/4

Free action - repairs (boosted by previous drills) LM slot offscreen
Action 1 (D4) drills - LA slot used offscreen
Action 2 (D5) exploration (boosted by D4 drills) - LA (Will be created when D5 rolls around)
Won't post any more actions until D5 resolves


Last edited by Miya Suihime on Wed Nov 01, 2017 2:13 pm, edited 1 time in total.


_________________
Imperial * Captain of the Ashitae Maru * Courtier *Imperial Explorer * Herald * Jama's Retainer * Bookworm * Jinn-Touched * Prolific Pundit on Gaijin Affairs * Gaijin-curious * Princess of the Imperial Navy * Profile
Status: 4.0 | Glory 7.8 | Honour/Faith Exceptional | Reputation 1.3


Languages: Rokugani, Mekhem, Yobanjin, Merenaese, ???
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 Post subject: Re: Squadron Management
PostPosted: Wed Nov 01, 2017 1:56 pm 
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Posts: 421
Session 3

#1 Free Repair Action: LM (Edogawa did it) (Boosted by the drills we did in the previous session)
Trade (x3 effect due to Drills during the previous session + Seasoned Crew + Boatswain)
Drills
Exploration (x3 effect due to Drills + Seasoned Crew)
Trade (x3 effect due to Drills + Seasoned Crew + Boatswain)



_________________
Tortoise Clan • Privateer (Allegedly) • Foreign Heritage • Gaijin Name • Fabulously Wealthy • Captain of Amateratsu's Grace
Honor: 1.0 - Glory: 3.0 - Status: 4.5 (5.5 in East Port)
Speaks: Merenaese, Mekhem, Ivindi, Yobanjin


Equipment: Rapier, navigation tools, light armor when applicable
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 Post subject: Re: Squadron Management
PostPosted: Wed Nov 01, 2017 2:11 pm 
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Joined: Sun Oct 02, 2016 2:58 am
Posts: 3770
M'kay.

On Trade and Exploration. This is not a board game function that triggers regardless of context. You can explore with your boat if you can move your boat around. You can trade with your port if at a spot where your boat is there is something you can sell to something someone can buy. I think Only Susumu took anything that resembles cargo to sell from Rokugan, remind me in PFs if I am wrong. If you have the money to pick up cargo and then sell it, you can do it. If you don't have money, you can borrow it. In addition, as per the rules, fleet actions require threads which make fleet actions possible - uncommanded boats don't perform these actions. Once you meet the fluff conditions, you can grab all the fancy multipliers, but not earlier than that.

Same with exploration. Apart from Yamato Maru other boats are in ports. Moving around requires some agreement about it with port authorities. Jama is meeting Yubari LE off-screen so it may be that come D5 West Port vessels will be able to move around, but those in East Port require their own arrangements. If by this you mean mapping the waters along east, south and west sides of the island then it can be semi-automatic or maybe even off-screen if it's a mechanical benefit of Glory you're after. But if you want to do real exploration/adventure stuff, that requires several things:

a) opening of the northern waters off the island, coming for day 5
b) securing a crew for the slots LA+ for the day, which may take the rest of the day, because that's when the mists go up enough to take the risk of sailing in there
c) this not being all boats at once; I know I can't handle more than 1-2 adventure modules at a time



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 Post subject: Re: Squadron Management
PostPosted: Mon Nov 06, 2017 1:18 am 
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Joined: Tue Sep 19, 2017 6:10 am
Posts: 364
Oh, hey, that's where this thing is!

Um... the Stingray uses one action to drill on D5! In before dayroll!



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Crane * Courtier * Distinguished Naturalist * Sailor * Imperial Naval Academy * Tinker * Lecher * Small * Honors Student * Captain * Sensei * Librarian of the Explorers
Status: 4.0 * Glory: 8.6 * Honor: 6.5 * Reputation: 4.1
Inventory: Wakizashi, Tanto, Fan, Calligraphy Set, Mirror, Pistol, Seagull Necklace
Rokugani * Thrane * Merenaese
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 Post subject: Re: Squadron Management
PostPosted: Mon Nov 06, 2017 2:43 am 
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Posts: 1243
Session 4

viewtopic.php?f=96&t=889 Drill!

LA: explore! viewtopic.php?f=140&t=929

LA 7: Explore! viewtopic.php?f=68&t=966&start=20


Last edited by Gusai Susumu on Tue Nov 14, 2017 3:55 am, edited 1 time in total.


_________________
''Destiny unfolds''
Mantis Clan-Captain-Merchant-Shrewd Businessman-Naval-Leader of Men-Explorer- Ivindi Merenaese Mekhem
Miya Suihime wrote:
''...he was a paragon of courtesy...''

Status 4 (5 for mantis and peasants)/Glory 8.4/Reputation 4.3/ Honor: What is expected (GASP!)
Equipment (visible):
-always: Double Kama, wakizashi, jade finger
-when appropriate: light armor
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 Post subject: Re: Squadron Management
PostPosted: Wed Nov 08, 2017 1:18 am 
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Joined: Tue Sep 19, 2017 6:10 am
Posts: 364
Session 4:
Trade action, with drill bonus.
Next action subject to trade bonus.



_________________
Crane * Courtier * Distinguished Naturalist * Sailor * Imperial Naval Academy * Tinker * Lecher * Small * Honors Student * Captain * Sensei * Librarian of the Explorers
Status: 4.0 * Glory: 8.6 * Honor: 6.5 * Reputation: 4.1
Inventory: Wakizashi, Tanto, Fan, Calligraphy Set, Mirror, Pistol, Seagull Necklace
Rokugani * Thrane * Merenaese
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 Post subject: Re: Squadron Management
PostPosted: Wed Nov 08, 2017 2:49 am 
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Joined: Wed Sep 20, 2017 7:46 pm
Posts: 459
Kunshu Maru

Session 4
1. Drills
2. Exploration
3. Trade
4. Exploration



_________________
Lion Clan Samurai • Imperial Explorer • Captain of Kunshu Maru • Famous • Voice • Leadership
Status 4.0 (Ship Captain) • Glory 7.2 (amazing naval officer) • Reputation 4.3 (naval commander, battle of Skull Island) • Honor: Exceptional
Sturdy clothing, daisho, traveling pack, drafting tools
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 Post subject: Re: Squadron Management
PostPosted: Tue Nov 14, 2017 10:57 pm 
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Joined: Mon Sep 18, 2017 6:30 pm
Posts: 895
Ashitae Maru

Session 4
1. Drills
2. Policing
3. Drills
4. Policing
(Free repair action)

Assuming it doubles from drills, that's .8 glory gained?



_________________
Imperial * Captain of the Ashitae Maru * Courtier *Imperial Explorer * Herald * Jama's Retainer * Bookworm * Jinn-Touched * Prolific Pundit on Gaijin Affairs * Gaijin-curious * Princess of the Imperial Navy * Profile
Status: 4.0 | Glory 7.8 | Honour/Faith Exceptional | Reputation 1.3


Languages: Rokugani, Mekhem, Yobanjin, Merenaese, ???
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 Post subject: Re: Squadron Management
PostPosted: Thu Nov 16, 2017 11:56 pm 
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Joined: Mon Sep 25, 2017 2:11 pm
Posts: 421
Session 4

#1 Free Repair Action
Drills
Trade (x3 effect due to Drills + Seasoned Crew)
Exploration (x3 effect due to Drills + Seasoned Crew + Boatswain)
Trade



_________________
Tortoise Clan • Privateer (Allegedly) • Foreign Heritage • Gaijin Name • Fabulously Wealthy • Captain of Amateratsu's Grace
Honor: 1.0 - Glory: 3.0 - Status: 4.5 (5.5 in East Port)
Speaks: Merenaese, Mekhem, Ivindi, Yobanjin


Equipment: Rapier, navigation tools, light armor when applicable
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 Post subject: Re: Squadron Management
PostPosted: Sat Nov 18, 2017 7:43 am 
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Joined: Tue Sep 19, 2017 6:10 am
Posts: 364
Session 5:
Drill, then Trade, releasing crew for local construction and carpentry projects.

+6 koku.



_________________
Crane * Courtier * Distinguished Naturalist * Sailor * Imperial Naval Academy * Tinker * Lecher * Small * Honors Student * Captain * Sensei * Librarian of the Explorers
Status: 4.0 * Glory: 8.6 * Honor: 6.5 * Reputation: 4.1
Inventory: Wakizashi, Tanto, Fan, Calligraphy Set, Mirror, Pistol, Seagull Necklace
Rokugani * Thrane * Merenaese
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