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 Post subject: Reputation to Acquire [Pregame Event]
PostPosted: Wed Oct 11, 2017 1:56 am 
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Joined: Sun Oct 02, 2016 2:58 am
Posts: 3783
Premise

Newly arriving Unicorn on Kameyama Jima will experience a dip in both familiar and unfamiliar environment. You haven't been here, so far away from the Tarkhanate, but Little Aqahba does compare a bit to the Aqahba you know. You have an opportunity to make a name for yourself, to choose what you will be known for. The locals are paying attention. There's never a second chance to make your first impression!

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Mechanics

  • Over the three days of Pregame, you can make one Skill Roll a day in any slot in any location. It can be done off-screen, then both the timeslot and the location need to be posted in this thread, though you are encouraged to incorporate your effort into the role-playing experience. If you are not entirely sure how it could work in the environment that is Little Aqahba, do ask GMs for feedback!
  • It can be any Skill Roll as long as you can provide a good explanation what you are going to do by using it. Please denote all your special mechanics (Advantages, Disadvantages, Techniques, etc.) affecting that particular roll in the appropriate box in Orokos. Please carefully denote all the Free and Called Raises applied to the roll.
  • The TN of every such roll is 20.
  • You add your Glory Rank to the total of every such roll.
  • You can choose the same Skill more than once, but you have to call an additional Raise each time you do so over what you've rolled last. So first roll of the same Skill is without this penalty, second requires 1 Called Raise for no other effect if the Skill stays the same, third requires 2 such Called Raises. You don't suffer those penalties if you roll three different Skills.
  • For simplicity, we assume that materials needed to perform the feat behind the Skill Roll are provided, within reason.
  • For the purpose of mechanics that have the Session timeframe, whole Pregame counts as one Session.
  • The final score will be determined by the sum of your successful rolls (1 point for a basic success) and all your effective Raises from all three rolls minus your Glory Rank. Those more famous need to try harder to keep or alter their reputation as their moves are more carefully watched and more is expected of them. New to the Explorers have it easier to amaze.
  • The basic roll or with just Free Raises fails without penalties. Rolls with Called Raises that fail generate a negative score of the amount of those Called Raises. E.g. if you have Glory Rank 2 and rolled 32 with 3 Called Raises and no Free Raises, you've failed with a -3 Score for that particular Roll.
  • Great Destiny and Dark Fate can be used to add 1 Free Raise to any of these rolls. This counts as their use for the Session.
  • For every increment of 10 by which you exceed the final TN of your Roll you get a Free Raise on your next Roll. If it occurs on the last Roll, you just add +1 per each such increment to the final score.
  • You can discontinue the event at any point but the incomplete score still counts as final.
  • This and probably only this time in Rokugan, roll-enhancing magic is allowed without social repercussions as long as it is not spammed onto other players. It is assumed that spellcasting happens out of public eye or is sufficiently excused.

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Reward

You'll be acquiring a reputation! This is a fluff tag to go into your signature derived from the skills you've used for this event with liberal application of GM creativity, in collaboration with you. Consider it a way to define the identity and role of your character a bit more. You can fit your current preferred reputation into the framework with some effort in Skill selection. It can be anything from Smooth Operator to Fearless Spelunker to Scourge of Octopi to Voice of the Wilds, and by this you'll be known. Be mindful that 'Dark' features (Not just Dark Fate, but also Consumed etc.) and Low Skills used for the Rolls can colour the reputation toward notorious.

However, the tricky part is that it comes with a preceding word depending on your final score. Those below are examples, their linguistic equivalents are fine if you have a better idea.

  • -3 and less - Hopeless...!
  • -2 to 0 - Mediocre...!
  • 1 to 3 - Promising...!
  • 4 to 6 - Remarkable...!
  • 7 to 9 - Amazing...!
  • 10 to 12 - Exceptional...!
  • 13 and more - Great...!

What you gain in real terms?

  • Twice the number of Veritable Influence Points (VIP) of your final score. It is ignored if it is negative.
  • The number of Reputation Points equal to your final score. It turns to Notoriety if it's negative. It also turns to Infamy if the reputation is acquired by non-negligible use of Low Skills and/or 'Dark' features mentioned above.
  • For every full 5 points of your final score, you acquire a Duty Point.
  • ...and a fanciful reputation on the island, plus whatever future role-playing opportunities may come with it!



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 Post subject: Re: Reputation to Acquire [Pregame Event]
PostPosted: Wed Oct 11, 2017 11:22 pm 
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Joined: Tue Sep 19, 2017 1:27 am
Posts: 158
Roll 1 +4 Points
Roll 2 +3 Points
Roll 3 +3 Points

Final Score: 4 + 3 + 3 - 2 = 8



_________________
⚔ Clan: Unicorn ⚔ Family: Moto ⚔ School: Shinjo ⚔
⚔ Evil Eye ⚔ Disturbing Countenance ⚔ Foreign Heritage (Tarkhanate) ⚔ Gaijin Name ⚔ Left-Handed ⚔
⚔ Status: 1.0 ⚔ Faith: Expected ⚔ Reputation: 3.2 ⚔ Glory: 2.0 ⚔ Notoriety: 0.0 ⚔ Amazing Cavalryman ⚔
ThemeDescriptionDemolition (a short story)
On Duty: Light Armour, Musket w/ Bayonet (loaded), Shot Pouch (10 cartridges), Scimitar, Belt Pouch
Off Duty: Sturdy Clothing, Parangu, Belt Pouch
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 Post subject: Re: Reputation to Acquire [Pregame Event]
PostPosted: Fri Oct 13, 2017 12:21 am 
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Joined: Thu Oct 05, 2017 10:33 am
Posts: 225
First Roll +3
Second Roll +4
Third Roll +3

10 -2 Glory = 8



_________________
"Esteemed Linguist" - Ki-Rin Ambassador
Unicorn ₰ Courtier ₰ Sincere ₰ Intelligent ₰ Gullible ₰ Sage ₰ Status: 2.0 ₰ Honor: Expected ₰ Reputation: 3.0
Languages: Rokugani ₸ MerenaeseMekhemYobanjin Ujik-haiIvindi
Gaijin Horse (Bishounen) ∞ Papillon (Tristan) ∞ Carries: Personal Seal, Blade (hidden), Coin Purse
Theme: Praan [Translated Lyrics]Description
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 Post subject: Re: Reputation to Acquire [Pregame Event]
PostPosted: Mon Oct 16, 2017 3:02 am 
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Joined: Thu Sep 21, 2017 10:12 am
Posts: 622
Roll 1: +4
Roll 2: -3
Roll 3: +3

4-3+3-2 Glory = 2



_________________
"Promising Theologian"
Unicorn Clan • Sahir • Heiress • Researcher • Foreign Heritage • Gaijin Name • Ex-Twin • Filled With Determination
Honor: Untrustworthy - Glory: 2.2 - Status: 4.0
Carries/Owns: Wakizashi, Tanto, Musket, Fan
Speaks: Rokugani, Mekhem, Yobanjin, Merenaese, Ujik-hai, Senpet
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 Post subject: Re: Reputation to Acquire [Pregame Event]
PostPosted: Sat Nov 25, 2017 5:04 pm 
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Joined: Sun Oct 02, 2016 2:58 am
Posts: 3783
Much-belated resolution.

Moto Khenbish (Reputation +.8, VIP +16, DP +1; "Amazing Cavalryman")
Ide Akaichou (Reputation +.8, VIP +16, DP +1; "Esteemed Linguist")
Iuchi Ruqqayah (Reputation +.2, VIP +4; "Promising Theologian")



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